BlendKit 2016: Why I stopped

I began the BlendKit 2016 MOOC with great intentions.  I wanted to complete all of the activities, earn all the badges, and finally submit a grand portfolio showcasing all I learned in the 5-week course, as well as my professional experience as an instructional designer. Unfortunately, things at work got a lot busier, and on nights and…

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BlendKit 2016 Week 3: Blended Assessments of Learning

This week’s BlendKit topic is everyone’s favorite: assessments.  Assessments are the most critical components to any course, whether face-to-face, blended, or online.  After weeks or months of planning and prepping, you finally have the chance to see whether students are “getting it.”  Are they really understanding the material?

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Picking locks for the sake of education

Imagine yourself trapped inside a locked room, and you must get yourself out before you run out of oxygen. You have 5 minutes. Clues are scattered around the room.  Follow the clues, find the keys to unlock the door, and you live.  Miss clues, hesitate, or take too long, and you die.

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I have skin in the game

I read a recent article on the Art of Manliness blog called Strip or Retire: Why Every Man Should Have Skin in the Game.  This advice can apply to many of us.

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Assessments do not always mean exams

On April 28, I attended the Rutgers-Camden Faculty eLearning Conference. The event showcases faculty use of instructional technology in specific, concrete ways.   This year, many presenters demonstrated alternative tools for gauging and assessing student learning— without using exams!

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Finding a Place for Games in the Classroom

On February 25, I attended the Simulation and Gamification Symposium at Rutgers University.  I attended Conquer the Fire Pit: Using Donkey Kong and Tiddly Winks in Higher Education with presenters Scot Osterweil and Beth Ritter-Guth.  I wasn’t quite sure what to expect from an event like this.  

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