A colleague recently heard about a massively open online course (MOOC) called BlendKit 2016: Becoming a Blended Learning Designer. This is the first in a series of posts about my experience in this course.
Imagine yourself trapped inside a locked room, and you must get yourself out before you run out of oxygen. You have 5 minutes. Clues are scattered around the room. Follow the clues, find the keys to unlock the door, and you live. Miss clues, hesitate, or take too long, and you die.
On April 28, I attended the Rutgers-Camden Faculty eLearning Conference. The event showcases faculty use of instructional technology in specific, concrete ways. This year, many presenters demonstrated alternative tools for gauging and assessing student learning— without using exams!
On February 25, I attended the Simulation and Gamification Symposium at Rutgers University. I attended Conquer the Fire Pit: Using Donkey Kong and Tiddly Winks in Higher Education with presenters Scot Osterweil and Beth Ritter-Guth. I wasn’t quite sure what to expect from an event like this.